Uncle Matt makes stuff
I build things and show you how I did it: the ugly drafts, the dead ends, the parts that caught fire. I don't always know what I'm doing. I've decided not to let that stop me. Pull up a stool.
Latest from the bench
Freshest posts first, across everything.
Projects
Everything on the bench, finished first. The chip says how done it is.
PolyFish
shipped 🏴☠️A whole underwater world running in your browser. The fish are low-poly. The dying is high-fidelity.
updated
Six Degrees of Play
shipped 🏴☠️The history of video games, wired up like a conspiracy board. Everything connects to everything.
updated
Oddball Creature Club
shipped 🏴☠️Made-up critters with real attitudes. Character design, and a sticker habit I can't quit.
Check it out build notes coming soonGlint
in progressA little LED tile you tilt, shake and double tap. I saw one at a Maker Faire, thought "I bet I can make that", and then went and found out.
Automata
in progressHand cranked machines that make a printed character dance. Animate the motion in Blender, turn the curve into a cam, print the cam, crank the handle.
Hoverbike
in progressA game about going much too fast, a few inches off the ground.
Lantern
in progressTwo paper festival lanterns, my first soldering iron, and a slow slide from nicer lights to designing a real circuit board.
updated
Numen
in progressA game I've been chewing on for a while. Not ready to show the guts yet.
The Backyard
in progressA camera and one very confident raccoon. An observation post for whatever wanders through.
Motion Lab
researchingTeaching motors to act. So far they mostly twitch, but menacingly.
The Crossroads
researchingA story you walk into instead of read. Still drawing the map.
Bench notes
Photos and clips from between the builds, plus the odd half-formed thought.





